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Hi guys, I have some questions on Credits writing. I am wondering how should we handle it: when we use assets bought from asset store (3d models, particles...) and how we write-up the "Credits" in the game. I think the right way falls between below 3 possible options: Hope someone can point out which is the correct one. :)
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You have to read the license agreement, if there are no specified license agreements in the acquired assets, Unity's end user license agreement applies. Read here, http://unity3d.com/unity/asset-store/docs/customer-eula.html
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@Fattie what do you mean..? Why nobody answers my question
There used to be an answer here that has been removed.
@Fattie Who removed it?
@Fattie I found the e-mail with your answer this site sent to me. Too bad, you deleted it. I was going to mark it the correct answer