Hello, I have an AI ship that I need to spawn from a prefab. The problem is the ship needs the transform of the ship that it needs to attack. I have tried to assign the transform directly to the variable in the inspector but when I try to make that variable stay in the prefab it doesn't. The prefab simply does not have that variable in it. So what I have tried to do is assign it through code by putting it on the script the spaceships are spawned with then assigning it when the spaceship is spawned. Here is an example:
If you could please tell me why the variable can not be assigned that would be great, or if you could tell how to assign the variable to the prefab that would be great too.
Thanks in advance,
Internet search for "Unity Instantiate" and look at the Unity manual page (2nd one listed, for me) about Instantiating Prefabs At Runtime. It has an example of how to spawn a rocket and a wreck, and then reach into their scripts.
In general, it will look like
answered Jun 12 '12 at 08:57 PM