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I see a a lot of conversation on it but no real documentation on the use of the Unity iPhone for iPhone 4. Is there a official document on this?
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No official document, but it works fine with iOS 4 following these steps...hope this helps. 1 - build project with unity1.7 for 3.2 device target (for example) 2 - In xcode modify "Project Info" (maybe not useful, but I don't have problem like that): - Architectures : Standard (Armc6 Armv7) - Base SDK : IOS DEVICE 4.1 - Build Active Architecture Only : uncheck - Valid Architectures : Armv6 armv7 3 - In Xcodee modify "Target""Info : - Architectures : Standard (Armc6 Armv7) - Base SDK : IOS DEVICE 4.1 - Build Active Architecture Only : uncheck - Valid Architectures : Armv6 armv7 - IOS DEPLOYEMENT TARGET : Choose minimum version of iOS you want (for your apps stay compatible with 3.1.2, choose 3.1.2...) or choose 4.1
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