Sometimes, when I hit Play in Unity, I realize I made a mistake that is going to result in an extremely long load time.
Is there a way to stop Unity from continuing all the way through the loading process of a scene, other than killing the process?
asked Jun 11 '12 at 11:33 PM
Other than optimizing your load times, I don't think so.
answered Jun 11 '12 at 11:41 PM