I happened to notice that List in Unityscript, has no “Except”
{ ie, List<T> Class (System.Collections.Generic) | Microsoft Learn
Enumerable.Except Method (System.Linq) | Microsoft Learn
for example
abde = abcde.Except(cfgh); }
No problem, but what’s the 'explanation" for that, system experts ?
Like, does Unity use an “older version” of “the well-known compact version with documentation here” … or what’s the deal?
(In fact, would these differences be listed anywhere??) Thanks !