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how to keep a "ship" over a platform or rigidbody?

I'm making a ship/shooter like game. And I've made the level in maya, so what I'm trying to do is keep my ship over the platform at a certain height and freeze that, so If I approach a ramp to go up, I want go through it. I turned the ramp into a rigidbody, but I don't know where to go from there. OH, and this is all in C#. Thanks for any help!

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asked Jun 08 '12 at 03:38 AM

Kurpowski86 gravatar image

Kurpowski86
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Sorry* I meant won't go through it**

Jun 08 '12 at 01:20 AM Kurpowski86

So the ship is on the terrain and you want a ramp that goes up into the ship from the terrain?

Jun 08 '12 at 04:13 AM drizztmainsword

No, I want the ship to be able to go up the ramp. Basically I have my ship hovering over a plane, and off the plane I've created 4 ramps, north, south , east, and west. That all go up to higher planes. I made the ramps rigidbodies, as well as the higher planes. I just want to be able to make my ship go up them.

Jun 08 '12 at 10:52 PM Kurpowski86
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asked: Jun 08 '12 at 03:38 AM

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Last Updated: Jun 08 '12 at 10:52 PM