i have tried many options with Screen.lockCursor = true; etc
so i was told its possible to use a dll file to lock the cursor in the middle of the screen system.windows.forms.dll is the one im told to use but i dont know how i would start to get it to work or what code i would use in c# to make the cursor center ,
the problem is that i put Screen.lockCursor = true; in code but when i do it OnMouseOver doesnt work or similar things like OnMouseEnter. it works perfectly fine without the lockcursor but with it the on mouse stuff doesnt work
i have tried running the game to see if its just a problem with the in house play .
things i have tried : Screen.lockCursor = true; Screen.lockCursor = false; (in the update)
if(Screen.lockCursor == false) Screen.lockCursor = true; (update also)
either need to fix the problem with lock cursor or use the dll method but i need to be told how to set it up, thanks for any help in advance!
what I use so u can unlock it in mid game so u can be able to exit out (sorry its in java, u can allways make a new script)
with what you said there about needing the cursor for barricades and shops, cant you just make a BoxCollider and set it to trigger, and make it a realistic distance?
answered Dec 28, 2014 at 12:50 AM