How could I (if possible) open the iOS keyboard Without the area where the typed text is displayed? I have tried all the variants from the iPhoneKeyboard script ref :
e.g. current display :
desired display :
asked May 31 '12 at 08:50 PM
hmmm, i didn't even know this was available in Unity3D, and upon searching and trying to declare an instance of it, it doesn't even come up in intellisense.
In any case, have you tried iPhoneKeyboard.hideInput?
answered May 31 '12 at 10:48 PM