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Unity3D Windows Azure and Crossdomain

Hello everybody,

I'm a bit stuck with my unity app. I just deployed my application on windows azure. For the details, I have my web player file at siteroot/0/.unity3d

I use Uniweb to communicate with my web role (same as the one where the .unity3d file is located, so, it's the same domain)

But when I send HttpPost to my http://asp.net page I got this exception : SocketPolicyClient1: Incoming GetPolicyStreamForIP

SocketPolicyClient1: About to BeginConnect to x.x.x.x:843

SocketPolicyClient1: About to WaitOne

SocketPolicyClient1: WaitOne timed out. Duration: 3002.1718

SocketPolicyClient1: Caught exception: BeginConnect timed out

Exception: Unable to connect, as no valid crossdomain policy was found

But I have a crossdomain.xml located at siteroot/0/

xml version="1.0"

cross-domain-policy

allow-access-from domain="*" to-ports="1-65536"

cross-domain-policy

I don't know why my unity app don't communicate with my (same) http://asp.net webrole. It worked well when I built windows app but with web player it fails.

Thanks a lot !

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asked May 25 '12 at 06:40 PM

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MaT
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asked: May 25 '12 at 06:40 PM

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Last Updated: May 25 '12 at 06:40 PM