Ok so I have my game with only one map, in order for me to get more maps I obviously need a 3D Modeler. But also the modeler I will use need to have an option to save the model as FBX. So which one is a better 3D modeler for use with unity, Blender or 3DSMax.
asked May 24 '12 at 11:54 PM
If you're going to go through FBX, I would say they're about equal in ability to create content for Unity. Price-wise on the other hand, you can't loose with Blender being free.
answered May 25 '12 at 12:21 AM