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Hey there, I'm having an issue where some of the fbx files I load in to Unity, are missing material nodes. It looks like Unity just assigns it a basic lambert, however I am unable to change the material it's given. This isn't for all of the meshes, just a few of them. Any ideas as to what's causing this would be greatly appreciated! Thanks!
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You can replace material once you drop your mesh into the scene.
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What do you mean by "missing material nodes"? You can't assign material or you can't modify materials?
I can't assign or change materials to the meshes. The option isn't available.
create a material and drop it over theobject now what you are missing will be there..