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Materials missing from FBX Maya to Unity

Hey there,

I'm having an issue where some of the fbx files I load in to Unity, are missing material nodes. It looks like Unity just assigns it a basic lambert, however I am unable to change the material it's given. This isn't for all of the meshes, just a few of them. Any ideas as to what's causing this would be greatly appreciated!

Thanks!

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asked May 24 '12 at 11:02 PM

bejavi gravatar image

bejavi
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What do you mean by "missing material nodes"? You can't assign material or you can't modify materials?

May 25 '12 at 08:06 AM Paulius Liekis

I can't assign or change materials to the meshes. The option isn't available.

May 25 '12 at 05:05 PM bejavi

create a material and drop it over theobject now what you are missing will be there..

May 26 '12 at 08:00 AM flamy
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You can replace material once you drop your mesh into the scene.

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answered May 26 '12 at 07:33 AM

Paulius Liekis gravatar image

Paulius Liekis
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asked: May 24 '12 at 11:02 PM

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Last Updated: May 26 '12 at 08:00 AM