When i apply a brush from terrain, my scene viewport shows a high resolution view of my action. But when I release the mouse button, it switches to low a resolution view. How can i change that?
Answer by create3dgames
May 24, 2012 at 06:17 PM
You can go to your terrain settings and switch your pixel error all the way down to 1. Your problem will be fixed.
Answer by marcbeltman
May 25, 2012 at 09:32 AM
thank you for your answer
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
5 People are following this question.
Terrain: Detail resolution per patch
Base Texture Resolution
high resolution height map without loosing data
Should Heightmap Resolution be one greater than Detail Resolution?
Terrainmap is lined