|
Hey guys, okay i'm looking for days and cant find a solution: I have a server which has a list of alle connected Players. I have designed my own Players with the basic information like team, nation, color and stuff like that. Each player is able to modiefy the settings of his own player. So the problem is, i have no idea how to synchronize this list. I need the list on every client to show some kind of multiplayer-lobby like in warcraft3. So basicly there are 2 questions: 1) How is it possible to create such a list?
(comments are locked)
|
|
I really shouldn't do this public class ProfileService : MonoBehaviour { } You should make a check if the player is already in the dictionary and update it when it exists, because i'm pretty sure the profiles should be able to be updated ;) Besides that, everything is fine
May 23 '12 at 06:23 PM
Bunny83
(comments are locked)
|
