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hi I have created a character in maya and animated for various poses in a single file. now after importing the file in unity and after baking its animation, i realized that some of the animations are just too fast for the game. So I wanted to ask u guys that if there is any way to slow down (change fps) some particular animations using fbx importer > split animations, or any other way ?
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Maybe the easiest way, from Unity, is using animation.speed. From the Script Reference: this one is for all animations, i want to slow down some/selected animations.
May 23 '12 at 10:30 AM
mayank1394
That's just an example. The key point is in the use of the speed parameter: if you have an animation called "running", do running.speed = 0.5.
May 23 '12 at 10:47 AM
BiG
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