Ok so i have a 'player' prefab and a 'Tank' on the scene already. Im using the networking tutrorial made by unity ot create a multiplayer part to my game. Only problem is hwne i spawn my 'player' the variables he uses such as the 'Tank' 'TankCamera' and a GuiText attached to the tank are not there. Is there any way to assign them on connection?
Thanks in advanced
asked Aug 20 '10 at 05:22 PM
you can assign these variables to your player after spawning. you can do this by something like :
answered Aug 20 '10 at 07:57 PM