I need help with logic.
I have a character controller which i need to stick with. But during times in my game it needs to bounce off and also affect seesaws in the game but ill need a rigidbody for that. So what may i do about this?
asked May 19 '12 at 08:54 AM
You will need to attach a rigid-body, but then you need to attach a script from this post :)
also attach a hinge join to the see-saw and the base :)
hope this helps