|
Hi, I have to build a game with gui forms with export on iPhone, Android, and Flash 11 unfortunaly, the forms are localized in various languages including french, spanish which requires usage of latin accent. If I use dynamic font , size of texts are correct on all plateforms, but accents are dropped from text , and if I use unicode font, accent are present but font size is inaccurate on mobile plateforms. Any suggestions ?
(comments are locked)
|
|
My suggestion is to not use Unity GUI. It increases draw calls and will face problems like the ones you described. Insted, try EZGUI or NGUI. I hope it helps.
(comments are locked)
|

Hi, I'm facing the same problem. How did you get unicode fonts in Unity ? That would be a start.. Thanks