Issue for Unity Android Game

Hello,

As i am new to UNITY i have use the trial version of unity 3.5 and try to publish one game (Roll-a-Ball) using Android Platform.

All well till the .apk file generation. But when i am install .apk file in my android phone its shows me Message “Application not installed.”

if you have any idea about this plz reply asps.

edit

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I am using “Samsung galaxy y duos” and i am also try this apk file on other android device also but getting same issue.

And one more thing is that i am not receiving any error but getting warning,

→ Assets/Scripts/Controller.js(7,32): BCW0012: WARNING: ‘UnityEngine.iPhoneSettings.screenOrientation’ is obsolete. screenOrientation property is deprecated. Please use Screen.orientation instead.

→ Compressed texture spheremap is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
UnityEditor.HostView:OnGUI()

→ Compressed texture spheremap is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
UnityEditor.HostView:OnGUI()

→ Assets/Scripts/Controller.js(7,32): BCW0012: WARNING: ‘UnityEngine.iPhoneSettings.screenOrientation’ is obsolete. screenOrientation property is deprecated. Please use Screen.orientation instead.

So if is there any mistake from my side LMK.

Thanks in advance for help…

You can the android debug bridge to help you find what may be causing the problem. If you go to your android sdk folder on your computer and then into the platform-tools folder you will find an executable called adb in there. If open a console/terminal window here and type:

windows:
adb logcat

osx:
./adb logcat

This will give you an output of the devices internal logs which may help you to see what is causing the problem.

Is there any Error in Unityafter/while building your .apk?
Have you set the Player Settings right, where you define your target device as well as the needed os(like on android 2.3 or 2.1 etc…) and Graphic reqirements?
Maybe you dont have enough space left to install your .apk.
Nake a complete new Project with for example just a cube and try building it and installing it. If it works, something is wrong with your Roll a Ball Project. if it doesnt, check the stuff above and also what RofHarris said.
I hope this will help =)

Samsung Galaxy Y is ARMv6.
You are trying to run a ARMv7 Only app on a ARMv6 device. It will never work.

@PrashantSachaniya : I think you should get solution here @ http://forum.unity3d.com/threads/failure-install_failed_container_error.210920/

I was getting same error and followed steps described in above link. Hope it will help you :slight_smile: