This is probably a really noob question, but I cannot find the answer. The following code gives:
UnityException: Index out of bounds.
can somebody point me to why I'm failing here:
Thanks a Lot!
I solved the problem i was having by assigning the value i wanted (the touch position) to a variable and using that instead.
still puzzled as to why I was getting the error, and not getting it in the following.
answered Aug 19 '10 at 11:44 AM
Wild guess: Use iPhoneTouch.GetTouch(0), not Input. But the error message would be bizarre if that's the answer.
answered Aug 17 '10 at 04:21 PM