I get a strange behavior on mac/safari with the mouseup event: - Load a basic scene in a browser with the web player - Click in the unity canvas (DOWN) - Drag out the canvas (DRAG) - Release the left mouse button (UP)
output : DOWN, DRAG, DRAG, DRAG, UP
It's works fine on: - windows(IE, CHROME, SAFARI) - mac os x (chrome)
Do not work on: - mac os X (SAFARI)
In this specific case, when I release the left button, no mouseup raises. But if I do a new click out the unity canvas, I got a UP at least.
(tested with OnMouseUp(), Input.GetMouseButton() and Input.GetMouseButtonUp())
Any ideas to solve this issue ?