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Hello, I get a strange behavior on mac/safari with the mouseup event: - Load a basic scene in a browser with the web player - Click in the unity canvas (DOWN) - Drag out the canvas (DRAG) - Release the left mouse button (UP) output : DOWN, DRAG, DRAG, DRAG, UP It's works fine on: - windows(IE, CHROME, SAFARI) - mac os x (chrome) Do not work on: - mac os X (SAFARI) In this specific case, when I release the left button, no mouseup raises. But if I do a new click out the unity canvas, I got a UP at least. (tested with OnMouseUp(), Input.GetMouseButton() and Input.GetMouseButtonUp()) Any ideas to solve this issue ? Regards,
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