I've been tried to save something in Android using Unity Built in PlayerPrefs. It sometimes work and sometimes not. I tried to save Array object (boolean) with PlayerPrefsX, but it didn't work on Android. I also tried PreviewLabs PlayerPrefs, but it only works in C#. Does anyone have any idea to save array in Android ?
EDIT : It works well if save something with unity PlayerPrefs, what happen if i save 70 objects (boolean + float) in Android Unity playerPrefs ?
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
To help users post good questions and use the site effectively we have posted a user guide. Please check it out.
Answers and Comments
4 People are following this question.
How to save an array to PlayerPrefs?
How to Get a PlayerPrefsX boolean?
Playerprefs not working on android
PlayerPrefsX plugin error when build for windows store
Issues with Save / Load system