I've been tried to save something in Android using Unity Built in PlayerPrefs. It sometimes work and sometimes not. I tried to save Array object (boolean) with PlayerPrefsX, but it didn't work on Android. I also tried PreviewLabs PlayerPrefs, but it only works in C#. Does anyone have any idea to save array in Android ?
EDIT : It works well if save something with unity PlayerPrefs, what happen if i save 70 objects (boolean + float) in Android Unity playerPrefs ?
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a user guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
Answers and Comments
4 People are following this question.
How to save an array to PlayerPrefs?
Playerprefs not working on android
Issues with Save / Load system
PlayerPrefsX plugin error when build for windows store
is it safe to save info in PlayerPrefs?