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GUILayout.Label("Volume"); AudioListener.volume = GUILayout.VerticalSlider(AudioListener.volume,0.0,1.0); i have this script however how do i position it where ever i want. please help thanx :)
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If you would use GUI instead of GUILayout you'd have to provide the exact screen-space rectangle of the control. You can also position GUI elements using GUILayout using GUILayout.BeginArea which also takes a rectangle in screen-space as one of its parameters. Just read this: http://unity3d.com/support/documentation/Manual/Game%20Interface%20Elements.html Or for a quick reference this: http://unity3d.com/support/documentation/ScriptReference/GUI.html and this http://unity3d.com/support/documentation/ScriptReference/GUILayout.html and all the other script reference pages as required. I mean...it's all in the manual :D
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