ok so im making something very similar to the one in this video
How is it posible to get a floating car similar to that and making it even on terrain all terrain? I've been working on this for a while but can't find anything that has actually helped.
asked May 07 '12 at 01:40 AM
Yes you could use a raycast in this case to see how the normals are aligned beneath the hover craft. The rest can be done with additive animations and/or physics. Easiest would be to accomplish this with the physics engine. Start off by making a rigidbody that floats above the ground no matter where the ground's current height is, from there just add functionality to steer.
answered May 14 '12 at 12:53 AM