GUITexture isnt a System.Type

so i am trying to access the GUITexture component on an object in my scene. So this is what i did:

using UnityEngine;
using System.Collections;

public class FPSPlayer : MonoBehaviour {

public float health = 100.0f;
public GameObject healthBar;

void Start () {
	healthBar = GameObject.Find("Hud Health Bar");
}

void Update () {
	Texture texture1 = healthBar.GetComponent<GUITexture>;
}
}

And this is the error:

Cannot convert method group GetComponent' to non-delegate type UnityEngine.Texture’. Consider using parentheses to invoke the method

GetComponent() in C# has different syntax, eg. GetComponent<GUITexture>().