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Which texture settings will perform best (in theory)

Which of the following texture settings would logically perform the best? These appear to be the only choices for a decent quality. It is a 2.5D game so there are no distant objects.

Context: iOS devices ES1 & ES2

Choice #1

  • No mip maps
  • Wrap Mode: Clamp
  • Ansio Level: 2
  • Max Size: 512
  • Format: RGB 16 bit
  • 0.5 MB

Choice #2

  • Mip Maps
  • Ansio Level: 2
  • Max Size: 1024
  • Format: RGB 24 bit
  • 3.8 MB
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asked May 05, 2012 at 03:35 PM

numberkruncher gravatar image

numberkruncher
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1 answer: sort voted first

If you don't have distant objects, mipmapping won't do much, so use the first option.

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answered May 05, 2012 at 05:20 PM

Piflik gravatar image

Piflik
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asked: May 05, 2012 at 03:35 PM

Seen: 807 times

Last Updated: May 05, 2012 at 05:20 PM