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Which texture settings will perform best (in theory)

Which of the following texture settings would logically perform the best? These appear to be the only choices for a decent quality. It is a 2.5D game so there are no distant objects.

Context: iOS devices ES1 & ES2

Choice #1

  • No mip maps

  • Wrap Mode: Clamp

  • Ansio Level: 2

  • Max Size: 512

  • Format: RGB 16 bit

  1. MB

Choice #2

  • Mip Maps

  • Ansio Level: 2

  • Max Size: 1024

  • Format: RGB 24 bit

  1. MB

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asked May 05, 2012 at 03:35 PM

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numberkruncher
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1 answer: sort voted first

If you don't have distant objects, mipmapping won't do much, so use the first option.

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answered May 05, 2012 at 05:20 PM

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Piflik
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asked: May 05, 2012 at 03:35 PM

Seen: 827 times

Last Updated: May 05, 2012 at 05:20 PM