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It's pretty simple. I don't want to put my ammunition or rocket in the world... I would like to specify a projectile ( named rocket ) directly from my project view. But unity won't let me do it. It will only let me do it if I put in the hiearchy. But I don't want or don't know yet how to handle those kind of ammunition ( they explode when falling down bla bla. and if the rocket die... i cannot fire anymore ) Can you help me please ?
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Following these steps will create (and link to) a prefab in the project folder that can be pointed to like any object in the scene/heirarchy Thanks a lot ! :D
May 05 '12 at 02:08 AM
Naktabar
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