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I cannot figure out how the light probes are working. I've added component > miscellaneous > Light Probe Group to a new gameobject. When I press Add Probe, nothing happens. I've tried searching around the scene to see if anything was created, but I couldn't find anything. What are factors that change the availability of light probes in my scene? My Unity is up-to-date to version 3.5.0b6.
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It appeared that the light probes are very small and you have to zoom in properly to see them. I am also missing a reference list with light probes that are in the scene. Is that correct? No concrete list with Vector3s that shows where they are? Could this be related to the "3D" option for gizmos? When this option is unchecked you can change the global size, and it will be independent on the actual zoom in the scene.
May 04 '12 at 07:06 AM
Kryptos
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When making a new project, I seem to have light probes. But not in my current project. What could make a difference? I also enabled the toggle for 'view light probes'. But it directly unchecked again.
May 03 '12 at 01:26 PM
Marnix
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