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Hi, Is there a way to serialize script variable changes at runtime? Thanks
(comments are locked)
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Hi, Is there a way to serialize script variable changes at runtime? Thanks
(comments are locked)
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asked: May 02 '12 at 10:08 AM
Seen: 524 times
Last Updated: May 02 '12 at 11:44 AM
In the editor? Depends on what you're trying to do. Probably yes. In a built game? You can serialize objects using .net
System.IOclasses.In the Editor, while in play mode. I'd like to keep the change I make while playing. I've tried using serializedObject with an editor script with no success.