Before updating to Windows 10 you may need to return your Pro license. More information here
I am trying to combine skinnedMesh by using function CombineMeshes. But Unity tell me: Submesh index out of range:2! UnityEngine.Mesh:CombineMeshes(CombineInstance,Boolean,Boolean)
Apr 27, 2012 at 06:51 AM
Apr 27, 2012 at 05:29 AM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Before updating to Windows 10 you may need to return your Pro license. More information here.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Apr 27, 2012 at 06:51 AM
Seen: 991 times
Last Updated: Apr 27, 2012 at 06:51 AM
Static batching - Getting submesh
How do you make a submesh properly?
Combining blender submeshes
Why is it possible to add additional materials to a model, beyond its sub-mesh count?
Generic Animation Main Rig Doesn't Play Any Animation.
Submesh creation from script
How to handle collisions for LODs with different submeshes?
Assign new material to submesh?
Multiple materials for multiple submeshes
Handling large vertex counts.