I am trying to combine skinnedMesh by using function CombineMeshes. But Unity tell me: Submesh index out of range:2! UnityEngine.Mesh:CombineMeshes(CombineInstance,Boolean,Boolean)
Apr 27 '12 at 06:51 AM
Apr 27 '12 at 05:29 AM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Apr 27 '12 at 06:51 AM
Seen: 718 times
Last Updated: Apr 27 '12 at 06:51 AM
RaycastHit, triangleIndex, and submeshes - which submesh?
Modifying Sub-Meshes at Runtime & MeshRenderer
How does submesh index map to material?
uv sub meshes in cube c#
Combining Meshes with subMeshes
Static batching - Getting submesh
Combining blender submeshes
Why is it possible to add additional materials to a model, beyond its sub-mesh count?
Submesh creation from script