I am trying to combine skinnedMesh by using function CombineMeshes. But Unity tell me: Submesh index out of range:2! UnityEngine.Mesh:CombineMeshes(CombineInstance,Boolean,Boolean)
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a user guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
Answers and Comments
3 People are following this question.
Modifying Sub-Meshes at Runtime & MeshRenderer
Submeshes added by script won't render, triangle list is filled.
How does submesh index map to material?
Strange vertices count increment for imported model
uv sub meshes in cube c#