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I created a terrain, imported height map, painted it, smoothed it, all that... now I want to load the asset into another scene, but that's where I am stuck now. I can't find the terrain asset for this terrain anywhere in my Assets folder. In the Inspector for the Terrain Collider, the "Terrain Data" field shows the tree icon but an empty name field (see screen shot). When I look in the Terrain Data list it shows terrains that are in my Assets and then a section for "Scene" which is where this unnamed terrain exists. That tells me that my terrain only exists in the scene and not in Assets. How can I get my Scene terrain into my Assets?
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Here is what you need to do, in your project tab, click create-->Prefab. Then drag and drop your terrain from your scene onto that prefab. You can use that prefab in other scenes now. done.
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You didn't happen to do that in Play mode by any chance? I'm not sure there's much you can do about it if that's the case. Nah, not in play mode. I'm not really sure what happened. I've been working with terrains all day and now that I finally got one that I'm happy with it ends up doing this.
Aug 09 '10 at 02:51 AM
Ony
I have had a terrain(scene) lose its color dropping to a CGA like style coloring. Was unable to find what to do to recover it. Went to a backup, redid changes. I also had that same scene go into a massive duplication of itself on the screen filling the window with rapid ghosts of the scene where I had to press UNDO to get it back to a clean 1 scene showing, losing all changes. I am passing the new objects to the backup and I will drop that scene alltogether, I do not believe I will be able to recuperate it! copying the terrain.asset from the backup to the bad scene project was of no use.
Sep 20 '10 at 08:11 AM
dingben
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