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I have a simple DepthMask shader that masks any objects behind it. I would like the DepthMask shader to receive shadows as well. How is this possible? Here is the shader:
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For anyone interested, I managed to find a solution to this by combining two shaders from the forums. Here is the working shader: It works like a champ!!!! Thanks!
Mar 11 at 06:01 AM
bktan81
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