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Is it possible to tell unity not to render overlapping transparent objects after certain number of times?

Hi,

Is it possible to tell unity not to render transparent objects for example after 5 times. For example if I have 7 tree billboards in front of each other, only fives in front get rendered.

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asked Aug 06 '10 at 11:11 AM

AliAzin gravatar image

AliAzin
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Probably not. Transparent objects need to be rendered back-to-front, but when rendering the object that is farthest away, it doesn't have any knowledge yet about what or how many other transparent objects lie in front of it.

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answered Aug 06 '10 at 12:30 PM

Wolfram gravatar image

Wolfram
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asked: Aug 06 '10 at 11:11 AM

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Last Updated: Aug 06 '10 at 12:05 PM