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Trigger animtaion when hit

Hi guys, im not a very experienced scripter and never used c# before (actionscript 2 and little 3 only). Trying to get an object's animation to play when it gets hit by another object. i've tried to search out a solution in js and c# but none is working (getting close to c# though). Can eanyone see what im doing wrong?

using UnityEngine;
using System.Collections;

public class cowHit : MonoBehaviour {
    public GameObject otherObj;
    public GameObject resultObj;


void OnTriggerEnter(Collider otherObj)
    {
    resultObj.animation.Play("hit");
    }

}
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asked Apr 21, 2012 at 11:12 AM

silvereon gravatar image

silvereon
0 6 4 5

figured it out :D

had script on wrong object. and assigned gameObjects to wrong slots lol

Apr 21, 2012 at 09:17 AM silvereon
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1 answer: sort voted first

what did you attach it too out of interest?

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answered Mar 18, 2013 at 09:50 PM

No1Survivalist gravatar image

No1Survivalist
61 10 10 15

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asked: Apr 21, 2012 at 11:12 AM

Seen: 1681 times

Last Updated: Mar 18, 2013 at 09:50 PM