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So the other day i was importing a huge city i made in c4d(Cinema 4D) into unity. It imported okay and fine but here's the problem. The city and the land is not solid! I fall through everything i even added a mesh collider to it! But still didn't work out... so how do i do this?
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You probably only have a Collider on the parent object. You should add one to ALL of the children. You can select ALL the meshes in the hierarchy, and then add a Mesh Collider by going to Components -> Physics -> Mesh Collider. thank you for that! i will try this later when i get home
Apr 20 '12 at 01:28 AM
ThaiThao
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