Hello all, Ive been at this for the last day or so, and its starting to bug me - I have no problem instantiating several random game objects out of an array of multiple game objects, I can grasp the random.range with no problem, but when it comes to making sure the same game objects aren't instantiated more that once, I'm having difficulty, Ive tried a few scripts across the net but am having trouble.. Could anybody give me a hand?
Heres my code:
var bodyParts : GameObject;
I'd really appreciate some help guys, in JS if possible as I'm not very competent in any other language at the moment.
I know there are scripts out there but i can't seem to get them to work for this function, i.e. multiple random instantiations.
Cheers - monster.
asked Apr 18 '12 at 08:30 PM
Tested it and it works. Added a 1 second wait just so you could tell the order was random.