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Hello, I am using the new particle system on Unity 3.5 and want to do an effect of a particle that rotates around one point like cartoon dizzy effect. Something like this: I got this at the moment: A particle system wiht a mesh hexagon shape.
But i cannot create the effect, the particles dont rotate and dont know how to generate only 6 of it. Can anyone help me to create this effect? Thanks.
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Or you can just use 6 particle systems that use "local" space and emit only 1 particle, put them below an empty gameobject that is in the middle, and rotate the gameobject.
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You could simply use billboards (always facing the cam) and create an object with 6 of them that rotates over time, the container will rotate and the individual objects can have a script that make sure it faces the cam like transform.LookAt(Camera.main); or something like that.
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