I am using the new particle system on Unity 3.5 and want to do an effect of a particle that rotates around one point like cartoon dizzy effect.
Something like this:
I got this at the moment: A particle system wiht a mesh hexagon shape.
But i cannot create the effect, the particles dont rotate and dont know how to generate only 6 of it. Can anyone help me to create this effect?
Answer by Evil-Dog
Apr 17, 2012 at 06:07 PM
You could simply use billboards (always facing the cam) and create an object with 6 of them that rotates over time, the container will rotate and the individual objects can have a script that make sure it faces the cam like transform.LookAt(Camera.main); or something like that.
Answer by kalamona
Jul 24, 2012 at 12:57 PM
Or you can just use 6 particle systems that use "local" space and emit only 1 particle, put them below an empty gameobject that is in the middle, and rotate the gameobject.
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