I am using the new particle system on Unity 3.5 and want to do an effect of a particle that rotates around one point like cartoon dizzy effect.
Something like this:
I got this at the moment: A particle system wiht a mesh hexagon shape.
But i cannot create the effect, the particles dont rotate and dont know how to generate only 6 of it. Can anyone help me to create this effect?
You could simply use billboards (always facing the cam) and create an object with 6 of them that rotates over time, the container will rotate and the individual objects can have a script that make sure it faces the cam like transform.LookAt(Camera.main); or something like that.
answered Apr 17 '12 at 06:07 PM