I am having trouble with unity webplayer on mac.
Scene that works fine on windows 7 seems to behave on rather weird way when running on mac.
First I thought that it was a GPU problem, but it occurred to me that this happens on every single mac i have tried so far.
Any idea what could be causing this?
Im using Unity 3.5.
There are two cameras there, other rendering everything else but gui elements, and other rendering only gui elements on top of the other one.
Gui elements have unlit/transparent shader on them.
Finally got it working. Camera that rendered gui layer had Clear flags set to "Dont clear". Selecting "Depth only" got the webplayer work on mac just like it should.
answered Apr 17 '12 at 07:56 AM