On unity3b4 (basic license) I'm using the new lightmapping tool.
I've managed to get some decent enough looking shading out of it, but have noticed that the objects aren't casting shadows on each other (the rocks don't cast shadows on the ground for instance).
I've been reading the docs and I cant work it out. Does anyone have any idea what I'm doing wrong?
asked Aug 03 '10 at 11:26 PM
It works for me, so I'll give you some possible solutions.
If none of these work, you might have a bug, or maybe I missed something.
answered Aug 03 '10 at 11:45 PM