Hi, I know how to add a material to a particle system, like a fire texture, but how do I change it to a smoke material later in the particles life?
Answer by Julian-Glenn
Jul 31, 2010 at 06:24 AM
You could use a sprite sheet that starts as fire and then turns to smoke, but the standard method is to just instantiate a smoke particle system in tandem (or after a specified time) with the fire particle system.
here's a great tutorial that covers quite a bit:
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