Hello all, Is there any way to automatically apply mesh colliders to all meshes in a scene? I just imported quite a few models I made in Google Sketchup and they have A TON of meshes. If there isn't a way to do this, is there a way to expand and select all objects in a scene? (control on selects everything, it doesn't expand trees).
If they are in your hierarchy you can search based on any component type like MeshRenderer then select those items and if you are using 3.5 you can add a mesh collider to all of those items.
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