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Applying mesh colliders to all models in a scene

Hello all, Is there any way to automatically apply mesh colliders to all meshes in a scene? I just imported quite a few models I made in Google Sketchup and they have A TON of meshes. If there isn't a way to do this, is there a way to expand and select all objects in a scene? (control on selects everything, it doesn't expand trees).

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asked Apr 09, 2012 at 09:09 PM

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If they are in your hierarchy you can search based on any component type like MeshRenderer then select those items and if you are using 3.5 you can add a mesh collider to all of those items.

Apr 12, 2012 at 02:51 AM Adamcbrz
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asked: Apr 09, 2012 at 09:09 PM

Seen: 1533 times

Last Updated: Apr 12, 2012 at 02:51 AM