Many games involve directional playermovement without strafing. Instead we see character models rotating to face the direction of the input and move in that direction. In this script I incorporate the simple Move script within character controller and I added additional code to rotate the character model towards the direction of input.
Currently the transform.rotation has the error " No overload for method
Thanks for the help!
asked Apr 09 '12 at 10:37 AM
I managed to find a script close enough to what I was aiming which did not require use of Quaternion. Thanks to VS48!