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Problem to export biped model with extra bones

I made the biped model with extra bones. I exported it to FBX, but I can't act with extra bones. Animation with biped bones was acted. But animation with extra bones didn't be acted.

When i export FBX from max file and then import FBX file, animation with extra bones didn't be acted.

Thank you for your attention. Help me!!!

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asked Apr 05 '12 at 12:38 PM

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SilverFantasy
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asked: Apr 05 '12 at 12:38 PM

Seen: 617 times

Last Updated: Apr 05 '12 at 12:38 PM