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Hi everyone, Ive got some code here that utilises a dictionary construct. And in this dictionary construct i have specified a gameobject as the key type and a GENERIC list of type component as the value type. However i seem to be recieving some compile errors. I just want to make sure that i am using the types correctly... I am getting these sort of compile errors; Insert "semi colon on line 1" (which i already have),and for line 8, i get 3 errors "expecting > found >>" ," expecting > found ("," expecting ( found )".. Also is looping over a dictionary the same as looping through a hashtable? Thanks alot in advance The code i have is here.
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honestly i cant believe this , but by adding a space to line 8 it removes 3 of the compilor errors. Before Correct verision I have no idea why that worked, which is annoying...... :S I am still getting the import decleration compile error though........... better start checking spaces :/ it expects a semi colon at the end, but i alrady have it :/ "using" is not a JS keyword, it's C#. In JS you use "import". And yes, the JS compiler has difficulty with nested generic syntax, where it wrongly interprets >> as the bitshift operator. Otherwise, spacing doesn't make a difference.
Apr 05 '12 at 02:38 AM
Eric5h5
thanks alot Eric! :D
Apr 05 '12 at 02:44 AM
naqvir
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