x


Play parent animation without affecting the child animation

Hi,

I'm doing a sidescroller shooter. I linked everything I wanted in the screen to a "Master" controller, who is constantly moving on the x axis through my map. I want my Master to control the basic movement in the lvl, and add some camera moves that I can trigger at some points.

I animated the Master and the main camera (which is linked to the Master) with the animation window.

As I can see, if the parent (Master) plays its animation, the child (main camera) starts its own, that I don't want. The animations doesn't Play Automatically, I call them in script.

So my questions are: Is there a way to play my Master animation without the one of the main camera? How do I trigger the animation of the main camera, which is the child of the Master?

I hope I make myself clear enough. Thank you.

more ▼

asked Apr 03 '12 at 11:12 PM

Zachey gravatar image

Zachey
1 1 1 1

(comments are locked)
10|3000 characters needed characters left

0 answers: sort oldest
Be the first one to answer this question
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x3777
x3328
x983
x422
x410

asked: Apr 03 '12 at 11:12 PM

Seen: 657 times

Last Updated: Apr 03 '12 at 11:12 PM