Keeping rigidbody on platform

Hi there,

I’ve recently started development on a Android application. And there’s one thing stopping me from progressing, and developing more core game mechanics.

The player is a block that lands on a platform. And the player can move the platform, but when the platform moves, the player does not.

I’m really confused :S

Any help would be greatly appreciated

Have you had a play around with Physics Materials?

I haven’t tried it myself (all my work has been in the sky), but you’d be looking specifically at two friction attributes.