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Mesh Renderer and polycount

if an object is not rendered in game, will the mesh/polygons still be calculated?

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asked Apr 03 '12 at 10:51 AM

theUndeadEmo gravatar image

theUndeadEmo
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Yes and No.

They will not be rendered by the graphic hardware. But they may still be sent to it depending on culling policies (occlusion, frustum) and if there are part of a static or dynamic batch (and maybe for other reasons, I'm not an expert).

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answered Apr 03 '12 at 10:56 AM

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Kryptos
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asked: Apr 03 '12 at 10:51 AM

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Last Updated: Apr 03 '12 at 10:58 AM