I'm using Unity3.5 Win7 and an elo Touchscreen.
While using Input.GetMouseButton I press the Finger onto the touchscreen and then I have to wait 4 or 5 seconds until Input.GetMouseButton reacts.
Example: I add this script to a cube:
After pressing the touchscreen I have to wait 4 or 5 seconds until the Cube changes the Color.
I have the same Problem with GetMouseButton and GetMouseButtonDown.
I don't have this delay while using the mouse. (instead of the touchscreen)
Any idea of getting rid of this Timedelay?