I have 3 object all have a collider and rigidbody. A, B and C.
A and C can physically interact
B and C can physically interact
A and B can't physically interact and should be able to go through each other
Is this possible to do? thanks.
Use layers, or Physics.IgnoreCollision.
answered Mar 31 '12 at 06:46 PM
This is really easy to do via the Layer Collision Matrix which is found in Edit-> Project Settings -> Phyiscs.
Create 3 layers for your A, B, C objects, then set up how they interact via the grid.
answered Mar 31 '12 at 06:47 PM