Most of the time, when I scale an object in the GUI on a particular axis, it will scale in both directions of the axis. But sometimes it will only scale in 1 direction of the axis. The 2nd way is much more convenient to use. Is there some property of a game object I can set so it always scales using the 2nd way?
asked Mar 31 '12 at 04:03 PM
Probably relates to the object's pivot point.
answered Apr 01 '12 at 12:04 AM